name = wodwedgeright
preview = wod_preview.bmp
dir = wod
model = wodwedgeright.gmf
type = extras
base = Component
styles = Default
passthru = collision
sort = 50
hitpoints = 4000
description = wodwedgeright
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
hidden = 2